Sheenie ChanGraphic Designer and UI/UX Enthusiast
sheenie.chan2@gmail.com

Wonderland Wayfarers


Capstone Project: Multi-ending Visual Novel & Interactive Puzzle Game








Role:
Background and In-Game UI Artist, Cut Scenes, Marketing Materials (Poster, Trailer, Stickers)

Timeline: September 2025 - April 2026
        


Set in the world of Lewis Carroll's Alice's Adventures in Wonderland, this story takes the familiar cast and setting but twists them into a new adventure. Follow Alice and her reimagined sister, Constance, as they navigate Wonderland side by side. Explore, make choices, and solve puzzles through both Alice’s and Constance's eyes to help them escape Wonderland.
 I led the game's visual identity and shaped its narrative through visual storytelling. I created 50+ backgrounds and 40+ in-game UI assets across 4 chapters and played a major role in designing puzzles with visual solutions. 


Itch.io Link


Example of the Different Perspective



Backgrounds
Alice

Constance
  



Puzzles Screenshots


Alice

Chapter 1: Unlock the Key 

Chapter 2: Find the Ingredients

Chapter 2: Make The Tea
Constance


Alice

Chapter 3: White Rabbit House, Nursery/Bedroom

Chapter 3: White Rabbit House, Library/ Office

Chapter 4: Find The White Roses
Constance


Communication
 I created quick graphics to communicate the purpose of every UI-asset within a puzzle to the main puzzle programmer.

User Prototypes

During development, I used Figma to rapidly prototype puzzles, allowing the user to test and evaluate the difficulty and enjoyment of the puzzle before full commitment. 

Figma Link: http://tiny.cc/figmaprototypeWW












Alice Backgrounds


Constance Backgrounds



Alice  UI Assets
Constance  UI Assets


Not all assets are listed