sheenie.chan2@gmail.com
Wonderland Wayfarers
Capstone Project: Multi-ending Visual Novel & Interactive Puzzle Game
Role: Background and In-Game UI Artist, Cut Scenes, Marketing Materials (Poster, Trailer, Stickers)
Timeline: September 2025 - April 2026
I led the game's visual identity and shaped its narrative through visual storytelling. I created 50+ backgrounds and 40+ in-game UI assets across 4 chapters and played a major role in designing puzzles with visual solutions.
Example of the Different Perspective
Backgrounds
Alice
Constance
Puzzles Screenshots
Alice
Chapter 1: Unlock the Key
Chapter 2: Find the Ingredients
Chapter 2: Make The TeaConstance
Alice
Chapter 3: White Rabbit House, Nursery/Bedroom
Chapter 3: White Rabbit House, Library/ Office
Chapter 4: Find The White RosesConstance
Communication
I created quick graphics to communicate the purpose of every UI-asset within a puzzle to the main puzzle programmer.
User Prototypes
During development, I used Figma to rapidly prototype puzzles, allowing the user to test and evaluate the difficulty and enjoyment of the puzzle before full commitment.
Figma Link: http://tiny.cc/figmaprototypeWW
Alice Backgrounds
Constance Backgrounds
Alice UI Assets
Constance UI Assets
Not all assets are listed